The animator's motion capture guide organizing, managing, and editing / [electronic resource] :
Matthew Liverman
- 1st ed
- Hingham, Mass. : Charles River Media, c2004
- xviii, 307 p. : ill
- Game development series (Charles River Media (Firm)) .
Includes bibliographical references (p. 295-296) and index
An introduction to motion capture -- Motion capture and your project -- The motion list -- Flowcharts and motion diagrams -- The motion database -- Directory structure and filenaming convention -- Markers and marker configuration -- Selecting a motion capture studio -- Motion performers, stunt coordination, and directing -- Final preparations before the capture session -- The motion capture session -- Post production -- The Carrion project -- Glossary.
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Focusing on the organization aspects of animation based on a live performer, this book explains the importance of creating a motion list and flowchart of all motions that will be captured during a session, surveys factors to consider when selecting a motion capture studio, and walks through the process of choosing the number of seconds or frames of each motion captured that will be processed and delivered.