01532cam a2200193 4500001000500000005001700005008003900022010001500061020002900076100001800105245010900123260004100232300003300273504006500306505052500371520035800896650006301254700002101317713820181127183001.0030508s2003 maua b 001 0 eng a2003052765 a0240516176c(alk. paper)1 aCarver, Gavin10aComputer vizualization for the theatre :b3D modelling for designers /cGavin Carver and Christine White aBoston, Mass. :bFocal Press,cc2003 axii, 227 p. :bill. ;c25 cm aIncludes bibliographical references (p. [213]-217) and index aContents: Introduction; Setting the scene: contexts and approaches; Outlining the software and its development; Thinking about the hardware: an overview of relevant technologies; Navigating the computer space; The basics of modelling; The basics of materials; The basics of lighting; The rule of change - scenographic improvisation; Composition, cameras, rendering and resolution; Advanced modelling; The design over time: storyboards and animations; Project management; Conclusion; Bibliography; Glossarygrt aUseful for theatre designers using 3D software for computer visualisation in the theatre, this book presents a guide to the creative design process and provides an introduction to the use of computers in live performance. It covers the software packages and techniques for 3D modelling alongside creative ideas and concepts for working in 3D space. 0aTheatersxStage-setting and sceneryxComputer-aided design1 aWhite, Christine