01115cam a2200229 4500001000500000005001700005008004100022010001700063020002200080020002500102082001600127100002900143245004300172260003200215300003500247504005100282505027300333520022200606630001200828650002300840650002200863716820181127183042.0060321s2006 enka b 001 0 eng d a 2006924370 a1846283833 (pbk.) a9781846283833 (pbk.)04a006.6862221 aMalizia, Alessio,d1972-10aMobile 3D graphics /cAlessio Malizia. aLondon :bSpringer,cc2006. axiii, 161 p. :bill. ;c24 cm. aIncludes bibliographical references and index. aScenarios and Applications.- Mobile Graphics Applications.- Mobile 3D Graphics: Scenarios and Challenges.- Mobile Graphics Programming.- to Mobile 3D Graphics with OpenGL (R) ES.- Java (TM) Mobile 3D Graphics.- Direct3D (R) Mobile.- Conclusions and Prospect.grt aThis provides an in-depth look at the new OpenGL ES (The Standard for Embedded Accelerated 3D Graphics) and shows what these new embedded systems graphics libraries can provide for 3D graphics and games developers.00aOpenGL. 0aComputer graphics. 0aMobile computing.