00981cam a2200229 4500001000500000005001700005008003900022020002200061020002500083082001700108100002400125245006600149260005600215300004600271504002000317505019200337520009800529650003800627650002400665650002300689650003900712721820181127183151.0070326s2007 maua 001 0 eng a1418837717 (pbk.) a9781418837716 (pbk.)00a006.6/962221 aAdams, Joel,d1957-10aAlice in action :bcomputing through animation /cJoel Adams. aBoston, Mass. :bThomson Course Technology,cc2007. axiv, 244 p. :bill. (some col.) ;c24 cm. aIncludes index. a1. Getting Started With Alice 2. Methods 3. Variables and Functions 4. Flow Control 5. Lists and Arrays 6. Events Appendices: A. Alice Standard Methods and Functions B. Recursiongrt aFeatures Alice, a three-dimensional virtual reality authoring system to explain programming. 0aAlice (Computer program language) 0aComputer animation. 0aComputer graphics. 0aThree-dimensional display systems.