000 01188cam a2200253 4500
001 7168
005 20181127183042.0
008 060321s2006 enka b 001 0 eng d
010 _a 2006924370
020 _a1846283833 (pbk.)
020 _a9781846283833 (pbk.)
082 0 4 _a006.686
_222
100 1 _aMalizia, Alessio,
_d1972-
245 1 0 _aMobile 3D graphics /
_cAlessio Malizia.
260 _aLondon :
_bSpringer,
_cc2006.
300 _axiii, 161 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references and index.
505 _aScenarios and Applications.- Mobile Graphics Applications.- Mobile 3D Graphics: Scenarios and Challenges.- Mobile Graphics Programming.- to Mobile 3D Graphics with OpenGL (R) ES.- Java (TM) Mobile 3D Graphics.- Direct3D (R) Mobile.- Conclusions and Prospect.
_g
_r
_t
520 _aThis provides an in-depth look at the new OpenGL ES (The Standard for Embedded Accelerated 3D Graphics) and shows what these new embedded systems graphics libraries can provide for 3D graphics and games developers.
630 0 0 _aOpenGL.
650 0 _aComputer graphics.
650 0 _aMobile computing.
999 _c6094
_d6094