| 000 | 01853nam a2200289 4500 | ||
|---|---|---|---|
| 001 | 7246 | ||
| 005 | 20181127183231.0 | ||
| 006 | m o d | ||
| 008 | 020129s2003 inua 001 0 eng | ||
| 010 | _z 2002101433 | ||
| 020 | _z0735712956 | ||
| 090 | _a006.7 | ||
| 100 | 1 | _aKerman, Phillip. | |
| 245 | 1 | 0 |
_a[ActionScripting in Flash MX] _h[electronic resource] / _cPhillip Kerman. |
| 250 | _a1st ed. | ||
| 260 |
_aIndianapolis, Ind. : _bNew Riders, _c2002, c2003. |
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| 300 |
_axii, 697 p. : _bill. ; _c23 cm. |
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| 500 | _aIncludes index. | ||
| 505 |
_apt. I. Foundation. 1. Flash Basics. 2. What's New in Flash MX. 3. The Programmer's Approach. 4. Basic Programming in Flash. 5. Programming Structures. 6. Debugging. 7. The Movie Clip Object. 8. Functions. 9. Manipulating Strings. 10. Keyboard Access and Modifying Onscreen Text. 11. Arrays. 12. Objects. 13. Homemade Objects. 14. Extending ActionScript. 15. Components. 16. Interfacing with External Data -- pt. II. Workshops. pt. IIA. Basic Workshops. 1. Ensuring That Users Have the Flash Player 6. 2. Creating Custom Cursors. 3. Creating a Horizontal Slider. 4. Building a Slide Show. 5. Mapping and Scripted Masks. 6. Working with Odd-Shaped Clickable Areas. 7. Adapting Built-In Components. _g _r _t |
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| 520 | _aA guide to ActionScripting using Flash MX. The text provides practical exercises to build problem-solving skills, foundation knowledge in programming, and debugging techniques. The web site companion features downloadable scripts. | ||
| 533 |
_aElectronic reproduction. _bBoston, MA : _cSafari, _d2003. _nAvailable via World Wide Web. |
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| 550 | _aMade available through: Safari Books Online, LLC. | ||
| 630 | 0 | 0 | _aActionScript (Computer program language) |
| 630 | 0 | 0 | _aFlash (Computer file) |
| 650 | 0 | _aComputer animation. | |
| 650 | 0 |
_aWeb sites _xDesign. |
|
| 999 |
_c6170 _d6170 |
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