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How to do everything with Flash 8 / Bonnie Blake, Doug Sahlin.

By: Contributor(s): Material type: TextPublication details: New York : McGraw-Hill/Osborne, c2006Description: xxii, 488 p. : ill. ; 24 cmISBN:
  • 0072262451
  • 9780072262452
Other title:
  • Flash 8
Subject(s): DDC classification:
  • 006.786 22
Contents:
CONTENTS: Part I - Learn the Building Blocks of Flash -- Chapter 1: Make a Flash movie -- Chapter 2: Get to Know the Flash Workspace -- Part II - Add Graphic Elements to Your Flash Movies -- Chapter 3: Make simple graphics -- Chapter 4: Design with Text -- Chapter 5: Manipulate Graphics and Text -- Chapter 6: Add images to your Flash movies -- Chapter 7: Work with video and sound -- Chapter 8: Create and store symbols in the library -- Part III - Put your Flash movie in motion; Chapter 9: Learn the Basics of Flash Animation -- Chapter 10: Streamline animation using timeline effects -- Chapter 11: Incorporate Motion Tweening into Your Design -- Chapter 12: Use Shape Tweening to Animate -- Chapter 13: Grasp the Concept Behind Buttons and Movie Clips -- Part IV - Lay the Groundwork for Flash interactivity -- Chapter 14: Use behaviors to create interactive movies - - Chapter 15: Use ActionScript to Create Simple Interactivity -- Chapter 16: Add advanced interactivity with ActionsScript -- Part V - Embellish and publish your Flash movies -- Chapter 17: Use Flash components -- Chapter 18: Test and publish your Flash movies -- APPENDIX A: FLASH RESOURCES GUIDE.
Summary: Bring new life to your graphics and easily create and publish movies, sound files, presentations, interactive web content, and much more with help from this step-by- step guide. How to Do Everything with Flash 8 shows you how to get the most from this tremendously powerful multimedia design tool through easy-to-follow and well- organized bits of information. Fully updated to cover all the new and existing Flash features--including advanced interactivity with ActionScript--this valuable resource will help you discover why Flash is the world's most popular web graphics application.
Holdings
Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Main RTC Library Main opac Main TEST 006.7 BLA Available 30010811
Total holds: 0

Includes index.

CONTENTS: Part I - Learn the Building Blocks of Flash -- Chapter 1: Make a Flash movie -- Chapter 2: Get to Know the Flash Workspace -- Part II - Add Graphic Elements to Your Flash Movies -- Chapter 3: Make simple graphics -- Chapter 4: Design with Text -- Chapter 5: Manipulate Graphics and Text -- Chapter 6: Add images to your Flash movies -- Chapter 7: Work with video and sound -- Chapter 8: Create and store symbols in the library -- Part III - Put your Flash movie in motion; Chapter 9: Learn the Basics of Flash Animation -- Chapter 10: Streamline animation using timeline effects -- Chapter 11: Incorporate Motion Tweening into Your Design -- Chapter 12: Use Shape Tweening to Animate -- Chapter 13: Grasp the Concept Behind Buttons and Movie Clips -- Part IV - Lay the Groundwork for Flash interactivity -- Chapter 14: Use behaviors to create interactive movies - - Chapter 15: Use ActionScript to Create Simple Interactivity -- Chapter 16: Add advanced interactivity with ActionsScript -- Part V - Embellish and publish your Flash movies -- Chapter 17: Use Flash components -- Chapter 18: Test and publish your Flash movies -- APPENDIX A: FLASH RESOURCES GUIDE.

Bring new life to your graphics and easily create and publish movies, sound files, presentations, interactive web content, and much more with help from this step-by- step guide. How to Do Everything with Flash 8 shows you how to get the most from this tremendously powerful multimedia design tool through easy-to-follow and well- organized bits of information. Fully updated to cover all the new and existing Flash features--including advanced interactivity with ActionScript--this valuable resource will help you discover why Flash is the world's most popular web graphics application.

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